Witness passage of puzzles. The Witness


Target GAME

The first thing worth writing about is the ultimate goal of the game. The player's task is to solve all the puzzles, of which there are about six hundred in total. In addition, there are secrets scattered around the map that you can find. You must activate several lasers that will point to the mountain.

These lasers can only be activated after you have solved all the puzzles in a certain area. In addition to the obligatory riddles, you will see several ordinary puzzles that serve as a training aid.

All puzzles represent a map of the labyrinth, shown on monitors of one color or another. You must connect the starting point (circle) and the last point. There are four different groups of collectible objects in the game. The first is audio files. Fallen monitors that are not connected to anything on the island. Movie keys that can be found in closed spaces. If you use these keys in a movie, the location of which will be indicated in the walkthrough, you will be able to watch a number of videos.

Let's start playing through The Witness on StopGame.Ru.

To begin with, I suggest you familiarize yourself with the map of the island, which player ends up on for some unknown reason. Anyway, what kind of island is this and who is our player? Express your guesses in the comments!

– Map of the island with all more or less significant locations and symbols.

The marks on the map mean the following:

Advice. Don't go inside the mountain if you want to find and solve hidden puzzles and watch all the videos. After the end of the game, everything that you managed to solve will be reset.

1. INITIAL TERRITORY, ENCLOSED GARDEN.

As soon as control passes to you, move forward and examine the yellow square on the door. Left-click, then draw the cursor to the left, in a large circle. Click again and drag your cursor to the right to fill in the empty area. A second left click and the door is open.

With the leaking door you need to repeat the same thing, just the shape of the empty area is different. Go up the steps to find yourself outside. Go to the far right corner and you will see a huge gate. They're locked. On the right side of them there are three bolts, from which three wires come. You can trace where these cables go. If you haven't guessed, you will need to solve riddles related to the deadbolts.

Approach the only working yellow monitor. Click on the large empty circle. Do you see the shining point? You need to draw a snow-white line to it. Do it. It is not necessary to touch the entire empty area. After solving this problem, you will need to follow the yellow cable to find the new monitor. Here again you will need to connect the large circle with the shining point. And here's the solution:

An example of solving one of the first stage puzzles.

Follow the cable and solve another mystery. It's not complicated. Move towards the main door and you will see that one of the bolts is missing. Climb with your back to the door and go into the building ahead. Here you will need to solve a new riddle. Notice that this time there are two standing circles. You can draw a line to the glowing point from any of them. Literally, you are allowed to draw from any circle, but if you look at the picture, it becomes clear: a line can only be drawn from the large circle at the bottom right.

Another one of those easy puzzles.

So, go back to the big door and follow where the final black cable leads. You will find another monitor. This time there will be only one large circle and two luminous points. Since you are interested in the cable that is connected to the door, you need to connect the large circle with the right-hand luminous point. So that the cable at the bottom right turns yellow.

Return to the main door and you will see that there are no more bolts here. Find the answer to the task shown on the monitor on the right - connect the top sphere with the lowest point, which will not immediately begin to glow.

Move along the path. On the left there will be a white door with a riddle (No. 19 on the map is taller). We will not solve it for now, since the meaning is not clear.

2. TRAINING GLADE.

Walk forward along the path and you will see several black monitors. The initial monitor on the left side will be purple. Click on it. You are required to draw the same line from the large circle to the luminous point. But you need to do this in such a way as to separate the black and white squares. Here are the correct steps:

1. On the first screen, simply swipe a line to the left.
2. On the second screen, draw a line up, right, up.
3. On the third screen – up, right, up twice.
4. On the fourth screen – right, up, right, up.
5. On the fifth screen - up, right, up, right, down, right, up, up.
6. On the sixth screen - right, right, right, up, left, up, left, down, left.
7. On the seventh screen - up, right, up, right, down, right, down, right, up four times, left, down, left, up, left, up. Below is the seventh screen shown in the screenshot.
8. On the eighth screen - right, right, right, up, left, up, left, down, left, up three times, right, right, down, right, up, right, down twice and right.
9. On the ninth monitor - up, right, up, up, right, up, right, down, down, left, down, right, down.

One of the tasks described above (seventh screen).

There is a building nearby with five monitors. The first one is painted in grass colors. Approach him and begin solving the riddle. This series of puzzles asks you to draw the same line, but be sure to go through all the black haired points.

1. On the first monitor, draw a line like this: up, up, right, down, down, right, up, up.
2. On the second monitor - up, up, right, up, right, down, down, left, down, right, right, up three times.
3. On the third monitor the solution is similar. Marvelous.
4. On the fourth monitor there are two large circles. Start drawing a line from the circle that is to the right and lower relative to the other. So, move like this: up, left, up, right, right, all the way down, left twice, up, left, up, left.
5. On the fifth monitor there are three circles at once. You need to start drawing the line from the sphere located in the upper right corner of the screen. So, move as follows: down, down, down, left, left, left, up, right, right, up, up, left, down, left, left. The solution is shown in the screenshot below.

Solving the puzzle on the fifth grass-colored monitor.

4. HOUSE ON THE WATER.

Continue along the path past these two clusters of monitors. Go through the canyon and on the left you will see a door with another puzzle. This time the monitor is cube-colored. Click on it. You will simultaneously draw a line from two large circles. Draw two lines to the glowing dots. It's easy to do this. Go inside the house.

Go to the far left corner and you will see five monitors. The left monitor will be active. Start solving the puzzle. Here you need to move both features at the same time. Remember that you are moving the mouse along the line that will measure from the large circle that you clicked on. The other line moves in a mirror manner.

Always select the lower left circle and move the lines from there like this (if you look at our solution, then do not pay attention to the second line):

1. First monitor – up, right, up twice.
2. Another monitor – right, up, left, up, up, right, up.
3. Third monitor – right, up, up, left, left, up, up, right, up, right, up.
4. Fourth monitor – double up, right, up, left, up, left, up, right, right, up, left, up, right, up.
5. Fifth monitor (in the screenshot below) – left, up, right, up, left, up, left, up, right twice, up, left, up, left, up, right twice, up, left, up.

The fifth monitor with the solution to a puzzle on the inner wall of a house on the water.

Follow the glowing green wire, which will lead you to three newly created monitors of this type. The solution is described below:

1. On the first monitor, draw a line from the lower left corner like this: up, up, up, right, right, up.
2. On the second monitor – up, up, right, right, up, up.
3. On the third monitor - right, right, right, up, left, left, up, left, up, up, left.

Go around this cube and you will see that the green cable has activated three other monitors. Allow them. On the first monitor, draw a line as follows (from the left body corner): up, up, right, right, up, up, right, up, up, left, left, left. On the second monitor, move as follows: up, up, right, right, up, up, right, up, up, left, left, left. The third monitor is similar to the second one. It's just a little distorted in space.

5. SYMMETRY.

Please note that the green cable now leads away from the house. Follow him through the canyon and you will find yourself near a large door with a riddle. Here you need to draw lines so as to capture all the black dots. There is only one starting point. You need to move like this: right, up, left, up, up, right, right, right, down, down, left, down, right, right, up, up, up, right. The gate is now open.

The gate opened, but there was another one behind it.

Walk forward and immediately see the newly made gate. But the monitor is not connected to power. Do not go up to the second gate, but go around it on the left side. Move in a circle as the cable goes, and eventually you will see a new puzzle. There are a total of five monitors in front of you. It is again necessary to conduct a double line, but also capture black marks. Looking ahead, it is worth emphasizing that although the lines are always mirrored, the black dots can be located in a completely different way. A sequential solution of five monitors is presented below:

1. Initial monitor (starting from the top large circle) - right, up, right, down, right, right.
2. Second monitor (starting from the top large circle) - up, right, down, right, up, right, down, right.
3. Third monitor (starting from the top large circle) - up, up, right, right, right, down, left, left, down, right, right, right, up, up, right, down, down, right.
4. The fourth monitor (starting from the left large circle) - up, up, right, right, right, down, left, down, down, left, down, left, up, left. Shown in the screenshot below.
5. Fifth monitor (starting from the upper left circle) - all the way to the right, down, left, down, down, left, up, up, all the way to the left.

Solving the puzzle on the fourth screen.

Move further along the blue cable, which will lead you to four new monitors. This time the task will be more difficult. Each time you choose which sphere to start from, you control the blue line. In this case, the mirror line becomes yellow. In addition to black dots, blue and yellow dots now appear on the monitor. Only a line of the corresponding color should flow through these points, while any other line can pass through the black-haired points. From right to left across six monitors, the solution is:

1. Blue line on the left: up, left, up, right, up, up.
2. Second monitor (cube line from the lower left corner): up, up, right, right, up, all the way to the left.
3. Third monitor (blue line coming from the upper right corner): left, down, right, down, down, left, left, left, down, down, right, right, down.
4. Fourth monitor (blue line from the lower left corner) - up, up, right, up, up.
5. Fifth monitor (cube line from the lower left corner): right, right, right, up, left, left, up three times, left, up.
6. Sixth monitor (cube line from the lower left corner, shown in the screenshot below): up, right, down, right, up, right, up, up, right, right, down, left, down, down, right, down.

Solving the puzzle on the last screen.

Move to the next monitors, where the cube and yellow cables lead. There are seven monitors in total, but there is one peculiarity - with any new monitor the yellow line becomes more transparent and see-through. On the last three monitors it is completely invisible. How to live with this? Let's use our imagination! In any case, we will tell you the right solution.

1. Initial monitor (the blue line originates from the left side): down, right, right, up, up, left, left, up, up, right, down, right, up, right, right, right, down, right , up, up.
2. Second monitor (the blue line is still from there - on the left): up, up, up, right, down, down, right, down, down, left, left, down, right, down, left, down.
3. Third monitor (cube line starts at the top left): up, four times to the right, two times down, all the way to the left, down and left.
4. Fourth monitor (cube line on the right): up, left, up, right, up.
5. Fifth monitor (blue line on the right): down, left, up, up, right, up, up. The solution to this and the following sample is shown in the screenshot below.
6. Sixth monitor (the blue line starts at the bottom right): left, left, left, up, up, right, right, up, up, right, down, right.
7. Last monitor (blue line starts at bottom right): four times left, up, right, right, up, up, right, right, right.

Solving puzzles on the fifth and sixth screens.

Now go back to the second gate and solve the puzzle. Both lines will be the same color. Start moving from the lower left corner like this: right, up, left, all the way up and diagonally to the right place. The gates are open!

At the very beginning of the game you are presented with several simple riddles. On a yellow background you see either a straight or curved line. You need to draw a line from the large circle to the very end and then the door will open. Below are the solutions.

Next there will be a small fortress with similar, but slightly more complicated riddles. You need to find solutions on all the yellow monitors to supply power through three cables to the monitor at the door. After solving the riddle on the monitor next to the door, the door itself will open. In general, solve those puzzles where the monitors are turned on. It's simple, screenshots below.

Secret

When you open the gate, do not rush to leave the location. Stand with your back to the open gate and go to the tower in the far right corner of the fortress. There is a monitor with two cables, remember? Here is a screenshot (you need to light a different cable, not the one that goes to the door):

Next, exit the location through the same gate and walk along the left wall. Go around the fortress until you see an open door. Behind the door there will be another puzzle on another door where you need to connect all the black dots.

Behind the door there will be a small courtyard with a tree. There is an audio recording lying under the tree that you can listen to. Nearby on the ground lies a fallen riddle with a yellow triangle (answer below). Finally, solve the puzzle on the door, which will take you back to the path leading away from the fortress.

A map of the entire island is below. Save it for yourself!

Follow the path. On the right side you should see a passage. But this passage will allow you to enjoy the view of the pond and that’s it. Follow the path further. Turning left leads to a hut underground. Do you see the white door? There is a puzzle on the door. In our separate article there is a guide to solving all the riddles in The Witness. You can read it and understand that to solve this puzzle you need to separate the black and white cubes from each other. The solution is below.

As you can see from the last screenshot above, you will find a chest inside. Open it with the simplest line and you will see a sheet of paper with some kind of hint. Save it for yourself for the future! Take a screenshot using the Print Screen key and it will appear in the Screenshots folder inside the main folder with the game installed.

Leave the hut and go left. Do you see a building with a green monitor on the right and a purple monitor in front? These monitors are rather training and educational. After completing riddles on them, you will come to a conclusion on how to solve certain puzzles. Go to the house on the right and start solving the puzzle. Here you need to draw a line so that it touches all additional points. The solution is below.

As for the purple monitors, the task here is to separate the white cubes from the black ones. The solution is below.

Next, pay attention to the garden with pink trees. Do you see? Go there and you will see the first green monitor. The monitor shows what looks like a tree. A line can be drawn from only one circle, but in several directions. The line must end on one of the branches. Pay attention to the tree standing nearby. Its branches repeat the structure of the picture on the monitor. There is an apple on one of the branches. Determine what this branch is on the monitor and you will find a solution. On the first monitor you can make mistakes as many times as you like. But when you solve the second monitor puzzle, if you make an error, you will need to return to the first monitor and re-draw the line. It's not that difficult, but it still wastes time. Below are screenshots with the solution.

There is no apple on the last tree at all. But if you chose the right solution or used our hint above, a gate will open nearby. Go through it and you will see a limited location. On the left there is a plate with a cut apple. There is a branch next to the plate. This thread has been broken. Thus, we immediately guessed this and found a solution for the broken branch. It was enough to look at the tree at the last monitor and find the missing branch.

Symmetry (first laser)

Go back to the purple monitors and stand so that you are looking towards the sea, with the monitors on the left, as in the screenshot below.

Follow the path that goes between the stones. On the left there will be a large house by the sea. Approach the door and find the solution to the puzzle. You see two circles from which you can draw a line. A line can be drawn from any of them, but note that a second line will be drawn automatically from another circle. The second line repeats all your actions in mirror order. Draw a line from the lower right circle once to the left and all the way up. It's simple!

Go inside the house with some colored vases. Find the working monitor in the far left corner and solve all the remaining puzzles in order. Next, three monitors will be on some building in the center of the room. So the decisions have arrived!

Please note that after solving the last riddle, the green cable leaves the house somewhere to the left. Leave the house too. Follow the path to the left and go up to the door where the cable connects. Solve the puzzle on the door. You need to connect all the dots and draw a line to the exit.

When the gate opens, you will see another one. No food was served to them. Don't go up to the gate, but turn right. Look to the right and you will see the first working monitor. Thus, you will solve all the puzzles on these monitors and will have to follow the blue cable further to new puzzles.

New riddles will have innovation. It doesn’t matter where you start drawing the line, but it will always be blue, and the mirror one will always be yellow. At the same time, where necessary, draw a yellow line through the yellow dots, and a blue line through the blue ones. All dots must be covered. If you see a black dot, then you can draw any line along it. The answers are below.

There will be another innovation on the next monitors. There are seven monitors in total. On the first four monitors, the yellow line will be visible worse and worse. On other monitors it will not be visible at all. You'll have to imagine. But to solve it, just look at the screenshots below.

Go to the gate and solve the puzzle on it.

Go up to the location and see a yellow cube ahead. There are monitors on the right and left. Solve the puzzles on the right monitors in order - there are only three of them. You need to draw a yellow line through all the yellow dots. There doesn’t seem to be anything special on the blue monitors, but you remember the connection between blue and yellow in previous riddles? Mirror image, that's right! Thus, you must mirror what is shown on the yellow monitors on the blue monitors. The solution to both is below.

Note. If there is an error in entering the blue line, for example, on the second monitor, you will need to repeat the correct blue line entry on the first monitor, since the second monitor will turn off. The same applies to the third monitor (although you will have to repeat it on the second). On the first monitor, if you enter incorrectly, nothing special will happen.

Here comes The Witness, which is one of the most anticipated indie puzzle games of 2016. The players liked it, but as always, there were people who found it very boring. In this article we will talk about how to play The Witness so that its passage is as exciting, effective and interesting as possible.

Attention is the key to success

You simply can't play The Witness without paying attention. The point is that there are tiny details everywhere in the game that you need to pay attention to. Without them, you will not be able to solve riddles and puzzles that you will encounter almost everywhere. While wandering around the area, be as concentrated as possible, find hidden clues and then you will be able to solve the nearest puzzle without any problems.

Sequencing

Since The Witness allows you to explore locations in any order, many players start solving puzzles in any order. This is wrong because it violates the general concept of the game. Move from zone to zone sequentially, after solving all the riddles in it.

There are clues in the puzzles themselves.

All game puzzles are divided into areas, each of which contains several riddles of different complexity. Start with the easiest ones to understand the principle of solving them, and gradually move on to more complex ones. So, you will understand the essence of the riddles without any problems and can easily cope with even the most complex tasks.

Follow the wires

In some puzzles you can find wires that connect the puzzles. Pay attention to their direction, so as not to tangle the cables when solving a particular puzzle.

Play fair

If you take this article, it is for informational purposes only and does not contain methods for solving riddles. You should not resort to puzzle answers or cheats. You will not only kill all the interest of the passage, but also spoil the overall impression of the game. The whole point of The Witness is puzzles and solving them yourself.

I'll start with the most important. A labyrinth is a labyrinth apart. Each of the large locations teaches us something different, and the smaller ones and the city in the center of the island combine all the riddles in various ways.


1. Starting location.
2.A.V. Harbor/Docks.
3. Desert.
4. Quarry.
5. Forest of shadows (forest between the castle and the quarry).
6. Castle.
7. Suspension bridges.
8. Swamp.
9. Greenhouse.
10. Bamboo forest.
11. Pagoda.
12. City.
13. Mountain.
14. Mill.


There are six types of puzzles in total:
1. A riddle inside the labyrinth.
2. The clue is somewhere outside.
3. A mystery in the world. There are also black obelisks here.
4. Mysterious plates.
5. Cinema.
6. Audio diaries.

Before teaching you how to solve riddles of the first and second types, I will try to talk in general terms about the third and fourth. The fifth and sixth - later.

During your adventures, here and there you will meet black obelisks with mysterious drawings on them. This means that somewhere within a decent radius from it you need to draw a line directly in the world from the circle to some tip. If the path is completed, the entire line will begin to flicker. Sometimes you need to choose the right angle, sometimes you need to catch the moment.


Each riddle found will be highlighted on the obelisk. What happens when all the pictures on one of the pillars light up? I don't know yet. And yes. All obelisks are independent of each other.

As for the fourth point? In all sorts of mysterious places, you will find incomprehensible labyrinths right on the ground without any wires connecting them to others.


Why are they? It's not clear yet. The solution is quite simple. How many triangles are inside a cell, the number of times you need to “touch” it with a line.


Now let's go over the main points.

At this stage I completely cleared locations:
Lock(has two ways of passing: type 1 and 2. It doesn’t matter which way you go, you will light the beam in both cases. The second way is not necessary to pass).
Desert(type 2).
Bay(1 type).
Greenhouse(1st type).
Forest between the Castle and the Quarry(2nd type).
Jungle And Bamboo forest(2nd type).
Chinese pagoda(2nd type).
Career(riddles of the 1st type). Here they teach puzzles with the removing symbol.

City(combination of all puzzles in the game)
Swamp(1st type). Tetris puzzles are taught here.

Failed:
Island with hanging bridges(you can get there ONLY by boat. 1st type). Here they teach puzzles with stars (They come in different colors).

Puzzles without beam.
I've encountered several puzzle chains that lead nowhere. Either this is true, or it still seems so to me. These include the mystery in the pink forest and the bay. But I will give them the keys, just like the others.

Cinema.
Sooner or later you will find six doors at different points on the map. There will be various combinations of puzzles on the doors, and inside there will be a box with a picture.






Draw/photograph the scroll and drag it to the cinema under the mill. There, select an angle (all five drawings from the boxes must be completed in the SAME maze), draw a line and watch the video.








Again, I don’t know what will happen if we collect all the films. But you can scroll through them at certain moments, and if you go around the room, you will see that the canvas is visible in some places and part of the image is visible from the other side.

Audio diaries.
They just lie here and there, and contain a quote from some great person. To listen, just click on them. Do you need to collect everything for something? It's not clear yet.


And now... (drum roll) KEYS to PUZZLES!

First location.
Everything is simple here. Ordinary labyrinths. You need to open the panel for the gate to open. To do this, you need to activate the other three puzzles. But don't rush to leave. There is a labyrinth here with two exits that activate different doors. If you opened the main gate, then feel free to replay that labyrinth and go around the castle. Behind you is an open door and the first mysterious plate.

Bay.
Double beams will appear here for the first time. Nothing complicated either. They just can't intersect.
Toward the end of the location, complications will appear. First, you need to use both rays to walk over several black dots. If the dots are multi-colored, then the colors of the dot and the ray you pass over it must match. Second, there will be a moment when one of the rays becomes dimmer. No. This is not a lack of signal. The beam simply becomes invisible. Just imagine HOW it should move and that’s it. Exactly the same riddle will be on the main mountain. It is behind her that the fifth “cassette” for the cinema.

Now for the really hard stuff.

I'm lucky. I saw the solution quickly.


Check yourself before opening the second spoiler. But. What this riddle is for is not yet clear. It does not affect the passage of the location in any way.


Next comes the ending of the location.


It's simple here:

Mirror on the left what you did on the right.


Desert.
Here is a typical location riddle:


Clue. Find the right angle. Point of view.

Solution:


And all other riddles are solved in the same way. If all else fails, then see if there is a way to move the screen or use a different light source.
But inside everything will become more complicated. You will have to look for the right angle in the reflections. Don't forget that a mirror image takes a slightly different path.
At the very end there will be one really difficult riddle in which the correct path is blocked by some pieces of wood. The advice is the same - look from a different angle.

Solution:

Go around the back of the screen.


Lock.
Type 1. Here the author decided to turn the usual type of puzzles inside out. Now you have to activate the tracks on the monitors, moving through the actual nooks and crannies of the maze, performing the same tasks as in most other puzzles. IMPORTANT. If you walk over an unnecessary square, you will have to reset the entire segment, so be careful and look for workarounds. To solve all the mazes you need to be able to solve Tetris-type puzzles. Including complicated ones. At the end you will find a riddle with a combination of all the previously completed labyrinths. To solve it, I can advise you to draw all the solutions into one labyrinth and try to bring everything to one line. It's much easier than it seems.
Type 2. Here you just need to transfer your personal path through the labyrinth to the monitors. But if there are no problems with the first, then the second already makes you think where and why to turn. Activate ALL your senses when you are there. Here are the answers:

Second, don't walk on the grass.
Third, don't walk on gravel. You will hear when you step on it.
Fourth - just compare the actual labyrinth and the one on the plan. Find the intersection points - and here is the answer.


In the end, again you just need to connect all the paths into one line. Don't remember how you walked? Sketch it.

Forest between the Castle and the Quarry.
Shadows rule the roost here. They are the ones who pave the paths of the labyrinths. In the beginning everything is simple. You just have to look at the labyrinth and you will see the passage. The second one will already try to catch you.

Open the gate and the extra shadow will disappear.


A little later, two others will appear from one screen. You need to go through both paths in order to open the beam at the end. The first one is exactly the same. You need to go through the labyrinths along bright paths, without touching the shadows of the trees. Sometimes shadows fall on something nearby and it is necessary, taking into account the angle of incidence of the shadow, to reproduce them on monitors. The second way forces us to walk exactly in the shadow. It's also easy. The final riddle combines both methods. On one side you move along the shadow, on the other - along the light.

Bamboo forest.
When you approach the screen, a bird will sing somewhere. What is it for? Close your eyes and listen. Later, extraneous noise will be added, but that won’t stop you, right? In the second half the rules will change slightly. Now the low sound is the largest point, and the high sound is the smallest point.

Career.
Here we are taught the deleting character. If you place it in the same zone with any symbol, then after completing the maze it will be removed. If you have three black dots, one white and a deleting symbol in one zone, then the white one will disappear and you will be counted as having passed. This could be a Tetris piece, or any other “mistake”. But never leave this symbol alone. This is considered an error.

Greenhouse.
Previously, we were taught to separate black from white. A much more diverse color palette will be added here. The rules are the same. But later you will either stop succeeding, or the riddles will become completely unsolvable. Why?

Because in another color filter the riddle is solved instantly. Look nearby for colored glass. There are two of them. Or three? How do you think?


In the end, you will have to put all the knowledge you have gained into practice. It is necessary in the elevator, without knowing the pure color, to separate the real colors using filters. Wander around the location, observe, and sooner or later you will find the right solution.

Swamp.
Tetris! One of the best and most varied puzzles in the game. Your task is to cut out a Tetris figure on the field so that the lines on the field exactly follow the outlines of the image in the square. But there are many small BUTs:
If the figure is straight, then it cannot be rotated. You can move it as you like (the main thing is that the cube with the example is inside the “cutout”), but not rotate it.
If the pattern is rotated 45 degrees, it can be rotated.
You can combine several shapes into one cut. It is the figures, not the sum of the cubes.
The last complication is blue hollow figures. They cut themselves off from the figure with which you combined it into a cut. If there are several of them, they are summed up.

These are quite difficult puzzles. Therefore, I strongly advise you to take scissors, a pencil and a notebook in a cage. I have accumulated a whole pile of Tetris figures and several sheets of squares. In fact, it will help you with many other riddles as well.

Chinese pagoda.
Quite a difficult location if you don't notice one important point at the very beginning.

The very first puzzle in the area has four solutions that control the blinds. Where the “cutout” in your solution looks, those windows open. The first position is needed to enter the building and nothing more. The second is for solving puzzles on the ground, the third is most likely just decorative (but not a fact), and only one is needed to complete the location.


Once the correct blinds are raised, you will see the answers to all your questions. In the future, the approach will change slightly. Instead of going "through the terrain", you will have to go straight through it. But there was a slight embarrassment with the last riddle:

The twig has broken and lies on the floor. Just imagine that she is in a tree.

City.
I can’t give any specific tips here, except to give a lot of general advice:
Riddles from all over the island are collected here, including the “nowhere” riddles from the apple orchard and the bay, so that they can now be considered as training.
A couple of times you need to go through one house to get a hint to the second.
The puzzle inside the container on the building leads nowhere.
The puzzle on the door of the container on the pier leads to a mysterious plate.
Riddle with a mill and a tree. Yes they are connected.
The repeater is needed to distort the beam from the desert and send it to the cloud to complete the puzzle. Thanks to the user Zex for your help!





Rose Garden.
Quite an elegant place too. The solution is right before your eyes. Look at the trees next to the screens. In the beginning everything is simple.

But then it will be important to pay attention to the location of the branches and log houses. And the final riddle has nothing to do with apples at all. Just look for the difference between the drawing and the tree.


Suspension bridges.

Now that the location has been completed, I have something to recommend.

Here is a really relevant passage of one of the bridges.




The green bridge leads to a couple of minor riddles and an audio recording.
The Orange Bridge in a couple of places has two or three solutions that you can and should use to achieve your own goals.
The second purple bridge works the same way.
To activate the beam, both bridges must be completely completed and refracted to where they can intersect.

And now the key to the stars. The trick of the puzzle is that the stars must come together in pairs. Only two, say, orange stars in one section. There can be as many pairs as you like, but they must be multi-colored and only in pairs. To solve puzzles in other locations, this instruction will be enough for you.
If there is an odd number of stars, then give one star any one object of its own color.

Mountain.
Again, general advice:
There are 11 rays in total, but 7 passages of this riddle will be enough for you. I had 10 of them, but they didn’t give me any bonuses for it. But at 11 at the end an additional riddle opens.
One start, one way out. You need to use all three pairs. Look for the right angle, moving literally millimeter by millimeter.
Now you are already inside. The first room is based on the fact that you need to make your own way over the abyss using the remote control in the upper hall. Objective: activate all the panels on the wall on the left, on the right, on the central column and in the room on the other side. After which the door will open further. It is important to note that it is possible to go inside the column, which is important for passing. The puzzles on the walls are simple, but will constantly try to break your eyes. My advice is to draw on sheets of paper.
The next floor is a similar puzzle, only now there are two halls for controlling two different independent beams to create a path over the abyss. They cannot overlap, but they can be controlled separately from each other. In two or three approaches you will make your way to the door on the left wall.
Bottom. A beautiful and elegant riddle. First, you need to solve Tetris riddles in four squares. Now you are creating shapes for a large square so that you can draw them in it later. If it doesn’t work, then pay attention to the upper left square. He has at least two solutions.
You are getting closer to the end. Step on the slab. You will have about ten seconds until the screens close. If you don't have time, new riddles will appear. But if you manage to solve one, it will remain. Good luck!
The final. Um... Good luck!
A new beginning. You were taught this for at least ten hours. Don't rush to do anything, don't leave the fortress!!! The answer is somewhere nearby.


To achieve a rather important instruction, you need to activate all the rays and go to the room with the stove and random riddles inside the mountain. Another riddle will appear there.

Look for a vertical column with a circular puzzle like in the very last room.


Turn around. Do you see the red riddle? You should go there. Behind it awaits you the Cave of Madness, the Cave of the Mountain King, in short - not the most pleasant place on your first passage. You can either wander back and forth here, listening to two songs over and over again while trying to time the chain of puzzles (while two pieces are playing) to get the last movie, or move on. Wander around here, open the remaining secret doors to the island and find the chest. It is similar to those that contained codes for films, but this code cannot be entered in the cinema. Where should I enter it? Remember. Where have you seen a similar drawing before? Inside the spoiler there is also an explanation of the purpose of the code.

First location. Riddle for closing the power gate. The code really just closes the gate. The final video does not change


What's there? See for yourself!

Feel free to ask anything important in the comments. But an important request. Send ready-made solutions to each other only personally, so as not to spoil the game for those who want to complete it themselves. If I personally can help with anything, then wait for an answer in a private message.